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TeslaNi last won the day on June 13

TeslaNi had the most liked content!

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  1. Commanders! You've been asking us to make a lot of new features and balance changes. We hope that most of you will be pleased with what we've done: What’s new? - We’ve added several info banners describing Star, Free Supplies and Supplies from our special offers. - You can open a player’s profile right from the chat by tapping on his name - Our test battle AI has been modified accordingly players battle zones. Balance changes: - Cyclops wasn’t that popular among epic units and that’s why we’ve made it 10% stronger. - We’ve been monitoring your games and reviews. A lot of Buggy in your battles is really an issue now but on the other hand we genuinely prefer not to change this effective unit. That’s the reason why we didn’t reduce its damage per turn and made its actual attack a bit different. Buggy makes 3 bursts per turn instead of 4 now. One burst is one target. We believe that this change will help to save Buggy in your squad but will make it easier to create an effective strategy if you meet it in the battle. We’ve been also working on other changes that we believe would have a positive impact on the strategy element in our game. We hope you’ll like them in our upcoming updates! - Heavytzer was planned as a unit that can attack a generator from a long distance and survive its explosion. The reality was a bit different and only a few could master it properly. We would like to change this situation and in order to do so we’ve increased its attack range from 18 to 20. It’s worth mentioning that generator’s explosion radius is 19. - Photon’s attack radius has been increased as well from 6.5 to 8. Now it’s stronger in a close battle with other units. - Grenadier was created as a unit against heavy targets and turned out it’s pretty effective against any ground targets. According our data it’s a bit too effective and that’s why we reduced its damage against non-heavy targets by 16.5%. No worries here because Grenadier’s damage against heavy targets was increased by 25%. - Several updates before we made Jetraider a way cheaper than it used to be. Now this unit is way too effective for its relatively low cost and that’s why players chose to play a pretty predictable and uninventive strategies using it. We made Jetraider 105 energy points instead of 100 to prevent situations like that. - Initially Junior was made as a unit against light targets but in practice, it was a way different from that. We made Junior cheaper: 120 instead of 130. We also changed its attack: it shoots two short bursts of two shells now but the actual damage is the same. - Blindzone is a relatively cheap but a pretty complex support item and that’s why players prefer not to use it in their squads. We would like to make it better and increased its radius from 6 to 8. - Invisibility is another support item that was ignored by our players in the beginning. We’ve prolonged this support’s effect on the first levels leaving the max level at the same length it used to be. - Shield is an extremely popular item but its impact on the game is way too strong especially when players are able to use it after the first antimatter barrel. We would like to change this and that’s why it costs 6 antimatters instead of 5 now. Also: - UI has been improved and became more comfortable in usage. - New battle zones information was upgraded. - We've made a special animation for new units in the battle to visualize their invulnerability. - We’ve made units control better and fixed several annoying issues. What do you think?
  2. TeslaNi

    Pinned message in general chat

    Sounds legit! We'll try to figure something out! Thank you! 💪
  3. TeslaNi

    new Kamikaze units

    There is a unit already with a disarm ability. We would like to make some unique features for our units. What would you like to see in tour hangar? If it's something new, we're all ears😃
  4. TeslaNi

    Invulnerability EPIC support weapon

    We're investigating that situation at the moment! Thanks a lot! =))
  5. TeslaNi


    All PvP battles will be counted, even with pirates. It's not for a long time 😃
  6. TeslaNi


    Commanders! New season - new challenge! We really want to meet you half way and this time our division competition is all about being the best one! During this season only PvP battles will be counted. TOP 500 players who destroy more generators in PvP battles than others (rating battles only) will receive our rewards: 1st Division: 1 - 10 place - 12000 credits, 2nd Division: 11 - 100 place - 10000 credits, 3rd Division: 101 - 300 place - 8000 credits, 4th Division - 301 - 500 - 6000 credits. To make things even more entertaining we've decided to start a pretty nice event! Open any supply instantly! From 13th of June you win in battles, get your supplies and open them right away! It's a limited offer so hurry up to get as more blueprints as you can! We would like to hear your thoughts about it!
  7. How should we rebalance the whole system healthfully? Do you have any ideas? It would be great to hear that! 👽
  8. TeslaNi


    Commanders! This update is mostly dedicated to our competition about new missions. Remember? You’ve created most of our new mission and that’s why we are genuinely happy to make them a real challenge for everybody in the game: - Destroy N units per one turn - Destroy more units than you will lose - Finish off 2 generators using KAMIKAZE - Win using cheap units only (150 energy cost or less) - Win without using support items on allies (including generators) - Win without using support items on your enemy’s army - Destroy N units using units with X attack range or less - Win without losing units in generator’s explosion We’ve also changed several old missions: - For completing missions where you need to use Blind Zone, Photon, Overdrive or Invulnerability you need one victory only - “Win using uncommon units” and “Win using common units” – reward has been increased - “Win using ground units only” – now one victory is enough - For completing missions where you have to use a support item in the begging of a battle you need 2 victories instead of 3 now Light Tank became Junior! We would like to mention that if you want to create a strategy video for our units, we’ll be honored to reward you and maybe even put it in our game. Good luck!
  9. TeslaNi

    Problem with booster (Victory Credists)

    I hope we've helped you with that already! 😃
  10. TeslaNi

    A Wikia?

    We'll definitely should do something like that!
  11. TeslaNi


    If a battle is in this afk mode it doesn't count. I thought it was too obvious to pay attention on it. 🙄
  12. TeslaNi


    Exactly! =D
  13. TeslaNi


    Commanders! New season has already begun and we’re ready to announce our new competition! This time we would like to reward ACTIVE PLAYERS! Until the end of the season just play Warfair and earn your reward! 1000 players will get a prize! 1000 of the most active players will be chosen by the amount of the battles they have (including PvP battles with players and pirates, 2x2). It’s worth mentioning that it’s NOT your victories but BATTLES IN GENERAL. If you’re in this 1000 active players, every several days you’ll get a message that says about your current division. According to your division by the end of the season you’ll get a prize. 1st devision: 1 – 10 place – special supplies where you can choose yourself what you want to see there. +credits and crystals 2nd division: 11 - 99 place - 15000 credits + 300 crystals! 3rd division: 100 – 300 place - 12000 credits + 200 crystals! 4th division: 301 – 500 place – 10000 credits + 100 crystals! 5th division: 501 – 800 place – 8000 credits! 6th division: 801 – 1000 place – 6000 credits! The rule is pretty easy: the more you play, the easier to win! If you get a message that “You’re in the 5th division” but several days after you don’t receive any messages – that means that you’re out of the 1000 active players. We hope you’ll have a lot of fun! Let’s go!
  14. TeslaNi


    Commanders! We are happy to announce that another Alliance War is over! You became stronger as a community, made more friends and created a nice, intense competition! Thanks a lot! Some Alliances were a bit more persistent and made an extra effort to earn the biggest prize. Praise our winners! 1st place Медведи, РУСЬ, REGENERATE – 50 active players! Reward: 15 000 credits + 300 crystals. 2nd – Россия и СЕВЕР– 49 active players! 12 000 credits + 200 crystals. 3rd - Balalaika - 48 active players! 10 000 credits + 100 crystals. 4th – Буря и UKRAINE – 47 active players! - 8 000 credits. 5th - (ノ^ヮ^)ノ*:・ 46 active players! - 7000 credits. 6th - Zbawcy PL 14 active players! – 6000 credits. Do you have any suggestions about our next Alliance competition? Let us now!