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TeslaNi

NEW MISSION CONTEST WINNERS!

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Another contest is over! Thanks for your wonderful ideas, Commanders! You did a great job! Every participant will get 50 crystals anyway! 

And let's look at our winners and all the missions that we chose for our upcoming updates:

 

Xucthclu (1st place) - 350 crystals! 

  • Win a battle using only support weapons that have a debilitating effect (EMP, Stunbeam, Disarm, Blindzone)
  • Win a battle using only support weapons that enhance your units (Overdrive, Heal, Shield, Invulnerability)

 

Intruz (2nd place) - 250 crystals!

  • Close and Personal: Destroy X enemy units with units with range less than 8
  • On budget: Win using units that cost less than 150

 

Ackroyd (3rd place) - 150 crystals! 

Really hardcore missions!

  • Destroy X units in a single turn
  • Do not lose any unit to a generator and win the match

 

Baliw (special prize) - 100 crystals!

  • Kamikaze Madness - Destroy enemy generators using Kamikaze

and for guessing missions which are already in our next update!

  • Imperial Fleet - Win 2 games using Leviathan
  • Destruction Derby - Win 3 battles using Grenadiers

 

ShahBlitz (special prize) - 100 crystals!

  • Mastermind - Kill more units then the opponents in × Battles
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18 hours ago, TeslaNi said:

Intruz (2nd place) - 250 crystals!

  • Close and Personal: Destroy X enemy units with units with range less than 8
  • On budget: Win using units that cost less than 150

 

Ackroyd (3rd place) - 150 crystals! 

Really hardcore missions!

  • Destroy X units in a single turn
  • Do not lose any unit to a generator and win the match

 

Baliw (special prize) - 100 crystals!

  • Kamikaze Madness - Destroy enemy generators using Kamikaze

and for guessing missions which are already in our next update!

  • Imperial Fleet - Win 2 games using Leviathan
  • Destruction Derby - Win 3 battles using Grenadiers

 

I don't like those missions.

Intruz missions are still okayish

With range less than 8 is doable as long as it can be accumulated in many battles. Everyone uses firestarter anyway (firestarter, kamikaze, bomber, destroyer, hammersmith, athena, Glinty). So you can add only 1-2 units from the list and do mission sooner or later

But wining using only units less costly than 150 requires to go to battle with seriously changed deck (flakker, buggy, kamikaze, skyfighter, windy, hunter, freezer, grenadier, bomber, hammersmith, jack frost, jetrider)

 

But Ackroyd may turn out to be equally toxic as Win using only air units

Destroy X units in a single turn requires opponent to use many cheap units, so it is an effect beyond players control. I expect a lot of frustration doing this mission and failing again and again.

Do not lose any unit to the generators is also stupid. It forces player to focus on stunts, on finishing generators with strike support or really careful tricks with firestarters.

 

Baliw's mission all force player to waste 1 slot for a unit he may not want only to put it into battle so the mission will be done.

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Surprised about winning; I admit the last week has been very, very tough for me irl, so it is heartwarming that at least something that I created (in this case, an idea) is appreciated.

I hope Warfair will have a bigger player base as time goes, because this game currently is one of a kind on mobile, at least in my experience.

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Congrats to all the winners, and great contest Warfair. Sorry Ihave been busy with work and RL :) 

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